246 research outputs found
Affective Brain-Computer Interfaces Neuroscientific Approaches to Affect Detection
The brain is involved in the registration, evaluation, and representation of emotional events, and in the subsequent planning and execution of adequate actions. Novel interface technologies – so-called affective brain-computer interfaces (aBCI) - can use this rich neural information, occurring in response to affective stimulation, for the detection of the affective state of the user. This chapter gives an overview of the promises and challenges that arise from the possibility of neurophysiology-based affect detection, with a special focus on electrophysiological signals. After outlining the potential of aBCI relative to other sensing modalities, the reader is introduced to the neurophysiological and neurotechnological background of this interface technology. Potential application scenarios are situated in a general framework of brain-computer interfaces. Finally, the main scientific and technological challenges that have to be solved on the way toward reliable affective brain-computer interfaces are discussed
Modality-specific Affective Responses and their Implications for Affective BCI
Reliable applications of multimodal affective brain-computer interfaces (aBCI) require a detailed understanding of the processes involved in emotions. To explore the modality-specific nature of affective responses, we studied neurophysiological responses of 24 subjects during visual, auditory, and audiovisual affect stimulation and obtained their subjective ratings. Coherent with literature, we found modality-specific responses in the EEG: parietal alpha power decreases during visual stimulation and increases during auditory stimulation, whereas more anterior alpha power decreases during auditory stimulation and increases during visual stimulation. We discuss the implications of these results for multimodal aBCI
Monopolelike probes for quantitative magnetic force microscopy: calibration and application
A local magnetization measurement was performed with a Magnetic Force
Microscope (MFM) to determine magnetization in domains of an exchange coupled
[Co/Pt]/Co/Ru multilayer with predominant perpendicular anisotropy. The
quantitative MFM measurements were conducted with an iron filled carbon
nanotube tip, which is shown to behave like a monopole. As a result we
determined an additional in-plane magnetization component of the multilayer,
which is explained by estimating the effective permeability of the sample
within the \mu*-method.Comment: 3 pages, 3 figure
Human-Computer Interaction for BCI Games: Usability and User Experience
Brain-computer interfaces (BCI) come with a lot of issues, such as delays, bad recognition, long training times, and cumbersome hardware. Gamers are a large potential target group for this new interaction modality, but why would healthy subjects want to use it? BCI provides a combination of information and features that no other input modality can offer. But for general acceptance of this technology, usability and user experience will need to be taken into account when designing such systems. This paper discusses the consequences of applying knowledge from Human-Computer Interaction (HCI) to the design of BCI for games. The integration of HCI with BCI is illustrated by research examples and showcases, intended to take this promising technology out of the lab. Future research needs to move beyond feasibility tests, to prove that BCI is also applicable in realistic, real-world settings
Autonomie in IT-Systemen : Ein Konzeptionelles Modell
Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.Die Erforschung und Anwendung von autonomen Systemen ist momentan in der Informatik ein Themengebiet von wachsendem Interesse. Die Aussicht, mit autonomen Verfahren komplexe Systeme handhabbar zu machen und Kosteneinsparungen bei deren Betrieb zu erzielen, hat bereits die Softwareindustrie auf dieses Thema gelenkt und zu neuartigen Produkten geführt. Andererseits darf die Verlässlichkeit eines Systems nicht aufgrund eines autonomen Verfahrens herabgesetzt werden. Dieses Spannungsfeld ist ein Fokus verschiedener Forschungsbemühungen, um autonome Systeme alltagstauglich zu machen.Beim Gebiet der autonomen Systeme handelt es sich um ein junges Themengebiet, welches noch nicht durch allgemein akzeptierte Definitionen geprägt ist. Dadurch entsteht der Bedarf einer terminologischen Basis, die sich momentan in der Phase der Etablierung befindet. Diese Arbeit beteiligt sich an diesem Prozess und schlägt ein konzeptionelles Modell vor. Dieses Modell benennt die grundlegenden Termini und zeigt deren Zusammenhänge auf. Es beschreibt eine Interpretation der relevanten Begriffe und leitet daraus Relationen ab. Auf diese Weise fördert es das gemeinsame Verständnis und erleichtert die Kommunikation bezüglich spezifischer Fragestellungen innerhalb dieses Gebietes
Bacteria Hunt: A multimodal, multiparadigm BCI game
Brain-Computer Interfaces (BCIs) allow users to control applications by brain activity. Among their possible applications for non-disabled people, games are promising candidates. BCIs can enrich game play by the mental and affective state information they contain. During the eNTERFACE’09 workshop we developed the Bacteria Hunt game which can be played by keyboard and BCI, using SSVEP and relative alpha power. We conducted experiments in order to investigate what difference positive vs. negative neurofeedback would have on subjects’ relaxation states and how well the different BCI paradigms can be used together. We observed no significant difference in mean alpha band power, thus relaxation, and in user experience between the games applying positive and negative feedback. We also found that alpha power before SSVEP stimulation was significantly higher than alpha power during SSVEP stimulation indicating that there is some interference between the two BCI paradigms
Neurologic Consultations and Headache during Pregnancy and in Puerperium : A Retrospective Chart Review
Headache is a common symptom during pregnancy and in puerperium that requires careful
consideration, as it may be caused by a life-threatening condition. Headaches in pregnant women
and women in puerperium are classified as primary or secondary; acute, severe and newly diagnosed
headaches should prompt further investigation. We aimed to further characterise the demographic
features, symptoms, examination findings, and neuroimaging results of cases of headache during
pregnancy and in puerperium. All pregnant women or women in postpartum conditions who
attended neurological consultations at the emergency department of the clinic for Gynaecology,
Obstetrics and Reproductive Medicine of Saarland University/Germany between 2001/2015 and
2012/2019 were enrolled in this retrospective chart review. Data collected from the charts included
demographic/pregnancy characteristics, clinical features and imaging findings. Descriptive statistics
as well as binary logistic regression were performed. More than 50% of 97 patients had abnormal
findings in their neurological examination. Magnetic resonance imaging findings were pathological
for almost 20% of patients—indicating conditions such as cerebral venous thrombosis, reversible
posterior leukoencephalopathy, brain tumour and intracranial bleeding. The odds of abnormal
neuroimaging results were 2.2-times greater among women with abnormal neurological examination
findings than among those with normal examination results. In cases of headache during pregnancy
and in puerperium, neuroimaging should be indicated early on. Further research is needed to
determine which conditions indicate a need for immediate neuroimaging
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